9/22/2023 0 Comments Perish song pokemon![]() ![]() When a non-Ghost type Pokemon uses Curse their attack and Defense are raised by a stage and their speed is reduced by an entire stage. In turn, the opposing Pokemon immediately loses 1/2 of its health. Pokemon possessing the Own Tempo ability cannot be confused.Ĭurse: When a Ghost type Pokemon uses the move Curse it’s own heath points are reduced by 1/4 of its own maximum health points every turn it is out in battle. ![]() If a Pokemon does injure itself in either of the two turns it will not attack the opposing Pokemon. Moves that require two turns to attack, such as Fly or Dive will have only a 25% chance of hitting as you’re Pokemon may hurt itself on one of the turns. ![]() Turns spent recharging, such as produced by attacks such as Solar Beam will not count towards the one to four attacking turns. Confusion retreats after one to four attacking turns. In generation five (V) Pokemon’s sleep counters reset if switched out and then swapped back in.Ĭonfusion: A Pokemon with the “Confusion” condition will have a 50% chance of harming itself with a 40-power normal-type attack instead of attacking its enemy. In Generation One Pokemon were unable to attack the turn that they woke up, but since then, Pokemon have been able to attack the turn that they wake up. The move Rest will induce sleep for three consecutive turns healing your Pokemon.ĭisobedient Pokemon may sleep during battle. If you Pokemon masters Snore or Sleep Talk it will be able to attack during battle. That is, with the exception of Snore and Sleep Talk. Sleep: When a Pokemon is asleep it will not be able to attack any enemies. Although, upon switching in the previously affected Bad Poisoned Pokemon the counter (which tacks on 1/16 every turn) will be restarted, back to 1/16 for the first turn. In generations I and II, switching out a Pokemon that is actively affected by Bad Poison will alter its Bad Poison to Poison but in all following generations the bad poison will remain the same when switched out. So, after Bad Poison has been induced, the first turn the Pokemon will have its health points reduced by 1/16 of its original health points, the next turn 2/16, the turn after that, 3/16 and so on. Bad Poison works similar to Poison, but Bad Poison reduced the enemies health points by its max 1/16 health points and then climbs by 1/16 every turn. In generation five (V) a Pokemon is not affected by Poison outside of battle.īad Poison: Bad Posion is induced by Poison Fang, Toxic or Toxic Spikes (Toxic Spikes will only badly poison a Pokemon after it is used twice in a single battle). In generation four (IV) a Pokemon will not be affected by poison due to the DOT (Damage Over Time) through walking once the Pokemon’s health points hits one. When a poisoned Poison or Steel Pokemon is returned and then summoned again it will return back to its previous Poison or Steel type, but will still be affected by poison.Ī Poisoned Pokemon will take one damage for every four steps outside of battle. In that case, the Pokemon can then be poisoned. A Poison or Steel type Pokemon cannot be affected by Poison, unless it is first affected by a move such as Waterlog. Poison: A Pokemon affected by poison will lose 1/8 of it’s health every turn. In that case, the Pokemon’s speed is increased by 50%. An affected Pokemon will have it’s speed reduced by 25%, unless the Pokemon has the Quick Feet ability. Paralye: A paralyzed (PAR) Pokemon will be unable to attack 1/4 of the time. If an enemy Pokemon is frozen, using one of the listed moves will thaw the specific Pokemon out, but will also damage the Pokemon. Ice type Pokemon cannot by frozen, except by the move Tri-Attack Although, Pokemon that can utilize a fire type move can thaw themselves out by using one of these fire moves: Cross Flame, Flame Wheel, Sacred Fire, Flare Blitz and Boiling Water. When a Pokemon is frozen it is unable to attack. Any Elemental Pokemon can be burned through the move Tri-Attack.įreeze: Pokemon that are frozen (FRZ) have a 20% chance of thawing out. When you switch the Pokemon affected by both Waterlog and Burn and then summon the Pokemon back it will return back to it’s Fire alignment, but will still be affected by Burn. Fire Pokemon and Pokemon carrying a Water Viel cannot, normally, be affected by Burn, but if the Pokemon is first affected by a move like Waterlog it is burned. Pokemon with the “Guts” ability will have their Attack Power raised by 1/2. Non-Volatile Status Ailmentsīurn: Burn (or BRN) reduces your attack power by 1/2 and cuts your maximum health points by 1/8 after every turn made by your burned Pokemon. There are three forms of Status ailments, including, firstly, non-volatile, the second is volatile, and the third lasts while a Pokémon is in battle. Status ailments effect your Pokemon’s style of battle, in, usually, negative ways or effects. ![]()
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